Roadmap

The plan, in order.

No vague quarters. Each phase ships a specific thing, and each one makes $MRGN scarcer or more useful. We build the flywheel, then hand off the keys.

Season 0NOW

The mint

5,555 fully on-chain Mobs. The mint is the presale for $MRGN - every Mob bonds ≈8,100 $MRGN and seeds the liquidity that locks forever.

  • On-chain art + trait dealing
  • 0.0025 Ξ flat mint, 5/wallet
  • The Minter's Deal airdrop bonds to your Mob
Season 0AT SELLOUT

$MRGN goes live

The moment the mint sells out, liquidity seeds and locks, and trading opens under the Sniper Tax Ramp (80%→3% over 12 min, buys free).

  • Auto-seed + lock LP
  • Sniper Tax Ramp arms
  • Stake-to-earn opens ($MRGN + ETH)
Season 1SOON

The Mob Launchpad

Any Mob holder can launch a token - paired against $MRGN, LP locked, art from our generator. Structural, permanent demand for $MRGN.

  • Holder-gated launches
  • Bonding-curve mint → auto-list on Uniswap v4
  • Fees: 70% creator / 25% Mob holders / 5% protocol
Season 1SOON

Deeper collectibility

A bigger trait wardrobe, a rarity explorer, and the graduated-token board - the collection and the ecosystem grow together.

  • 251-trait wardrobe + grails
  • On-chain rarity + trait explorer
  • Graduated-token trading board
LaterPLANNED

Hand off the keys

As the system proves out, the admin renounces where it can, leaving the token and pools fully autonomous. The whole point is that it runs without us.

  • Renounce admin where safe
  • Community-run treasury utility
  • Audits before any mainnet money moves
HONEST
Dates are deliberately absent - a sellout depends on the community and the market, same as any drop. We commit to the sequence, not to a calendar.